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Formula E DLC Liveries

Project type

Game (DLC)

Role

Texture Artist

Date

April 2026

Credits

All rights reserved to 3D Clouds and Formula E

Responsible for creating car and helmet textures for the Formula Legends Formula E DLC using Adobe Substance Painter, ensuring visual consistency and real life accuracy. This included adapting next-generation Formula E liveries to older Gen 1 and Gen 2 chassis, carefully adjusting proportions and design elements to maintain authenticity across different body styles while preserving the intended modern visual identity.

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