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Formula E DLC Liveries
Project type
Game (DLC)
Role
Texture Artist
Date
April 2026
Link
Credits
All rights reserved to 3D Clouds and Formula E
Responsible for creating car and helmet textures for the Formula Legends Formula E DLC using Adobe Substance Painter, ensuring visual consistency and real life accuracy. This included adapting next-generation Formula E liveries to older Gen 1 and Gen 2 chassis, carefully adjusting proportions and design elements to maintain authenticity across different body styles while preserving the intended modern visual identity.
















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